guis.yml


hoe-main:
  title: "&8         ʏᴏᴜʀ ᴛʏᴄᴏᴏɴ ʜᴏᴇ"
  size: 54
  items:
    hoe:
      slot: [20]
    decoration-hoe:
      slot: [10, 11, 12, 19, 21, 28, 29, 30]
      material: YELLOW_STAINED_GLASS_PANE
      name: '&f'

    enchants:
      slot: [22]
      material: "ENCHANTING_TABLE"
      name: "&#EF4444&lEnchants"
      lore:
        - ""
        - "&#9CA3AFOpens the &#EF4444Enchants &#9CA3AFmenu."
        - "&#9CA3AFManage and upgrade &#EF4444enchantments&#9CA3AF,"
        - "&#9CA3AFconfigure &#EF4444triggers&#9CA3AF & &#EF4444levels&#9CA3AF."
        - ""
        - "&#A7F3D0▶ Click to navigate"
    decoration-enchants:
      slot: [13, 31]
      material: RED_STAINED_GLASS_PANE
      name: '&f'

    prestige:
      slot: [23]
      material: "AMETHYST_CLUSTER"
      name: "&#C084FC&lPrestige"
      lore:
        - ''
        - "&#9CA3AFOpens the &#C084FCPrestige &#9CA3AFmenu."
        - "&#9CA3AFConvert maxed levels into &#C084FCpermanent boosts&#9CA3AF."
        - "&#9CA3AFGain &#C084FCEssence&#9CA3AF, &#C084FCCrop&#9CA3AF, &#C084FCXP&#9CA3AF & &#C084FCEnchant Activation &#9CA3AFbonuses."
        - ""
        - "&#A7F3D0▶ Click to navigate"
    decoration-prestige:
      slot: [14, 32]
      material: PURPLE_STAINED_GLASS_PANE
      name: '&f'

    crystals:
      slot: [24]
      material: "PRISMARINE_SHARD"
      name: "&#C084FC&lCrystals"
      lore:
        - ''
        - "&#9CA3AFOpens the &#C084FCPrestige &#9CA3AFmenu."
        - "&#9CA3AFConvert maxed levels into &#C084FCpermanent boosts&#9CA3AF."
        - "&#9CA3AFGain &#C084FCEssence&#9CA3AF, &#C084FCCrop&#9CA3AF, &#C084FCXP&#9CA3AF & &#C084FCEnchant Activation &#9CA3AFbonuses."
        - ""
        - "&#A7F3D0▶ Click to navigate"
    decoration-crystals:
      slot: [15, 33]
      material: CYAN_STAINED_GLASS_PANE
      name: '&f'

    skin:
      slot: [25]
      material: "LOOM"
      name: "&#8B5E3C&lSkins"
      lore:
        - ""
        - "&#9CA3AFOpens the &#8B5E3CSkins &#9CA3AFmenu."
        - "&#9CA3AFBrowse cosmetic &#8B5E3Clooks&#9CA3AF, apply &#8B5E3Cstyles&#9CA3AF,"
        - "&#9CA3AFand switch &#8B5E3Cappearances&#9CA3AF."
        - ""
        - "&#A7F3D0▶ Click to navigate"
    decoration-skin:
      slot: [16, 34]
      material: BROWN_STAINED_GLASS_PANE
      name: '&f'

    settings:
      slot: [51]
      material: "BELL"
      name: "&#FDE047&lSettings"
      lore:
        - ""
        - "&#9CA3AFOpens the &#FDE047Settings &#9CA3AFmenu."
        - "&#9CA3AFAdjust visual elements, &#FDE047notifications&#9CA3AF,"
        - "&#9CA3AFand personal &#FDE047preferences&#9CA3AF."
        - ""
        - "&#A7F3D0▶ Click to navigate"

    leaderboard:
      slot: [47]
      material: "SCAFFOLDING"
      name: "&#FDE047&lLeaderboards"
      lore:
        - ""
        - "&#9CA3AFOpens the &#FDE047Leaderboards &#9CA3AFmenu."
        - "&#9CA3AFView top &#FDE047Hoe Levels&#9CA3AF, &#FDE047Essence&#9CA3AF,"
        - "&#9CA3AFand &#FDE047Crop Stats&#9CA3AF."
        - ""
        - "&#A7F3D0▶ Click to navigate"

    close:
      slot: [49]
      material: "BARRIER"
      name: "&#EF4444▼ Close the Menu ▼"
      lore: []

    decoration-bottom:
      slot: [45, 46, 48, 50, 52, 53]
      material: GRAY_STAINED_GLASS_PANE
      name: '&f'

hoe-enchants:
  title: "&8      ᴛʏᴄᴏᴏɴ ʜᴏᴇ ᴇɴᴄʜᴀɴᴛꜱ"
  size: 54

  enchant-slots: [10,11,12,13,14,15,16,19,20,21,22,23,24,25,28,29,30,31,32,33,34]

  items:
    back:
      slot: [49]
      material: "IRON_DOOR"
      name: "&#A7F3D0▼ Back to the Main ▼"
      lore: []

    prev:
      slot: [48]
      material: "ARROW"
      name: "&#9CA3AF◀ Previous Page"
      lore: []

    forward:
      slot: [50]
      material: "ARROW"
      name: "&#9CA3AFNext Page ▶"
      lore: []

    decoration-bottom:
      slot: [45, 46, 47, 51, 52, 53]
      material: GRAY_STAINED_GLASS_PANE
      name: '&f'

  template:
    material: "ENCHANTED_BOOK"
    name: "{enchant_display} &#9CA3AFLv. &#FDE047{enchant_level}&#9CA3AF/&#FDE047{enchant_max}"
    lore:
      - ""
      - "&#9CA3AF{description}"
      - ""
      - "&#A3A3A3Requires hoe level: &#F59E0B{min_hoe_level}"
      - ""
      - " &#FDE68A→ &#9CA3AF[Left] &fAdd +1&#9CA3AF: &#38BDF8{cost_plus_1} essence"
      - " &#FDE68A→ &#9CA3AF[Right] &fAdd +10&#9CA3AF: &#38BDF8{cost_plus_10} essence"
      - " &#FDE68A→ &#9CA3AF[Middle] &fAdd +100&#9CA3AF: &#38BDF8{cost_plus_100} essence"
      - ""
      - "&#FDE047 ♦ &fMax Affordable Levels: &#FDE047{max_affordable}"
      - "&#38BDF8 ♦ &#9CA3AF[Q-Key] &fCost For Max: &#38BDF8{cost_affordable} essence"
      - ""

hoe-prestige:
  title: "&8      ᴛʏᴄᴏᴏɴ ʜᴏᴇ ᴘʀᴇꜱᴛɪɢᴇ"
  size: 36

  items:
    back:
      slot: [31]
      material: "IRON_DOOR"
      name: "&#A7F3D0▼ Back to the Main ▼"
      lore: []

    prestige:
      slot: [13]
      material: "AMETHYST_CLUSTER"
      name: "&#D8B4FE&lPrestige"
      lore:
        - ""
        - "&#9CA3AFCurrent: &#FDE047P{prestige} &#9CA3AF→ &#A78BFAP{prestige_next}"
        - ""
        - "&#9CA3AFRequirement: Hoe Level &#FDE047{required_level}"
        - "&#9CA3AFYour hoe level: &#FDE047{level}"
        - ""
        - "&#9CA3AFBoosts after prestige"
        - "&#93C5FDXP: &#FDE047{xp_plus_now} &#9CA3AF→ &#FDE047{xp_plus_next}"
        - "&#93C5FDEssence: &#FDE047{essence_plus_now} &#9CA3AF→ &#FDE047{essence_plus_next}"
        - "&#93C5FDCrops: &#FDE047{crop_plus_now} &#9CA3AF→ &#FDE047{crop_plus_next}"
        - ""
        - "{can_prestige_msg}"
        - ""
        - "&#A7F3D0▶ Click to prestige"

    decoration-prestige:
      slot: [12, 14]
      material: PURPLE_STAINED_GLASS_PANE
      name: '&f'
    decoration-bottom:
      slot: [27, 28, 29, 30, 32, 33, 34, 35]
      material: GRAY_STAINED_GLASS_PANE
      name: '&f'

hoe-leaderboard:
  title: "&8       ᴛʏᴄᴏᴏɴ ʟᴇᴀᴅᴇʀʙᴏᴀʀᴅ"
  size: 54

  player-slots: [10,11,12,13,14,15,16,19,20,21,22,23,24,25,28,29,30,31,32,33,34]

  modes:
    CROPS:
      display: "&#A7F3D0Crops"
      metric: "Crops Broken"
    ESSENCE:
      display: "&#FDE68AEssence"
      metric: "Essence"
    HOE_LEVEL:
      display: "&#60A5FAHoe Level"
      metric: "Hoe Level"
    PRESTIGE:
      display: "&#F59E0BPrestige"
      metric: "Prestige"

  items:
    back:
      slot: [45]
      material: "CHAIN"
      name: "&#FCA5A5▼ Back to the Main ▼"
      lore: []

    prev:
      slot: [48]
      material: "ARROW"
      name: "&#A7F3D0← Previous Page"
      lore: []

    forward:
      slot: [50]
      material: "ARROW"
      name: "&#A7F3D0Next Page →"
      lore: []

    mode:
      slot: [49]
      material: "COMPARATOR"
      name: "&#FDE68ASort: &#FFFFFF{mode}"
      lore:
        - ""
        - "&#A7F3D0▶ Click to switch"

    decoration-bottom:
      slot: [46, 47, 51, 52, 53]
      material: GRAY_STAINED_GLASS_PANE
      name: '&f'

  player-template:
    material: "PLAYER_HEAD"
    name: "&#FDE047#{rank} &#F3F4F6{player}"
    lore:
      - ""
      - "&#9CA3AF{metric}: &#FDE68A{value_formatted}"
      - ""

hoe-skins:
  title: "&8         ᴛʏᴄᴏᴏɴ ʜᴏᴇ ꜱᴋɪɴꜱ"
  size: 54

  template:
    material: PAPER
    name: "{display-name}"
    lore:
      - ""
      - "{lore}"
      - ""
      - "&#A7F3D0▶ Click to apply"

  items:
    back:
      slot: [45]
      material: "IRON_DOOR"
      name: "&#A7F3D0▼ Back to the Main ▼"
      lore: []

    prev:
      slot: [48]
      material: "ARROW"
      name: "&#9CA3AF◀ Previous Page"
      lore: []

    forward:
      slot: [50]
      material: "ARROW"
      name: "&#9CA3AFNext Page ▶"
      lore: []

    unapply:
      slot: [49]
      material: "END_CRYSTAL"
      name: "&#FCA5A5&lUnapply Skin"
      lore:
        - ""
        - "&#9CA3AFBack to the classic look."
        - "&#9CA3AFNo skin, original style."
        - ""
        - "&#A7F3D0▶ Click to unapply"

    decoration-bottom:
      slot: [46, 47, 51, 52, 53]
      material: GRAY_STAINED_GLASS_PANE
      name: "&f"

  skin-slots: [10, 11, 12, 13, 14, 15, 16, 19, 20, 21, 22, 23, 24, 25, 28, 29, 30, 31, 32, 33, 34, 37, 38, 39, 40, 41, 42, 43]

hoe-settings:
  title: "&8      ᴛʏᴄᴏᴏɴ ʜᴏᴇ ꜱᴇᴛᴛɪɴɢꜱ"
  size: 36

  items:
    back:
      slot: [31]
      material: "IRON_DOOR"
      name: "&#A7F3D0▼ Back to the Main ▼"
      lore: []

    decoration-bottom:
      slot: [27, 28, 29, 30, 32, 33, 34, 35]
      material: GRAY_STAINED_GLASS_PANE
      name: "&f"

    actionbar:
      slot: [10]
      on:
        material: LIME_CANDLE
        name: "&#34D399&lActionbar &#16A34A&lON"
        lore:
          - ""
          - "&#9CA3AFShort updates above your hotbar."
          - ""
          - "&#A7F3D0▶ Click to toggle"
      off:
        material: GRAY_CANDLE
        name: "&#34D399&lActionbar &#6B7280&lOFF"
        lore:
          - ""
          - "&#9CA3AFActionbar messages are hidden."
          - ""
          - "&#A7F3D0▶ Click to toggle"

    message:
      slot: [12]
      on:
        material: LIME_CANDLE
        name: "&#38BDF8&lChat Message &#16A34A&lON"
        lore:
          - ""
          - "&#9CA3AFDetailed info in chat."
          - ""
          - "&#A7F3D0▶ Click to toggle"
      off:
        material: GRAY_CANDLE
        name: "&#38BDF8&lChat Message &#6B7280&lOFF"
        lore:
          - ""
          - "&#9CA3AFChat notifications are hidden."
          - ""
          - "&#A7F3D0▶ Click to toggle"

    title:
      slot: [14]
      on:
        material: LIME_CANDLE
        name: "&#FDE047&lTitle &#16A34A&lON"
        lore:
          - ""
          - "&#9CA3AFBig center-screen popups."
          - ""
          - "&#A7F3D0▶ Click to toggle"
      off:
        material: GRAY_CANDLE
        name: "&#FDE047&lTitle &#6B7280&lOFF"
        lore:
          - ""
          - "&#9CA3AFTitles are hidden."
          - ""
          - "&#A7F3D0▶ Click to toggle"

    sound:
      slot: [16]
      on:
        material: LIME_CANDLE
        name: "&#C084FC&lSound &#16A34A&lON"
        lore:
          - ""
          - "&#9CA3AFAudio cues for events."
          - ""
          - "&#A7F3D0▶ Click to toggle"
      off:
        material: GRAY_CANDLE
        name: "&#C084FC&lSound &#6B7280&lOFF"
        lore:
          - ""
          - "&#9CA3AFAudio cues are muted."
          - ""
          - "&#A7F3D0▶ Click to toggle"

farm-crop:
  title: "&8          ꜰᴀʀᴍ ᴍᴀɴᴀɢᴇᴍᴇɴᴛ"
  size: 54

  content-slots: [11, 12, 13, 14, 15, 20, 21, 22, 23, 24, 29, 30, 31, 32, 33]

  crops:
    wheat:
      material: WHEAT
      apply-material: WHEAT
      prestige-require: 0
      name: "&#FCD34D&lWheat"
      lore:
        - ""
        - "&#9CA3AFExperience: &#93C5FD{exp_gain}"
        - "&#9CA3AFEssence: &#38BDF8{essence_gain}"
        - ""
        - "&fPrestige: &c{prestige_require}"
        - ""
        - "&#A7F3D0▶ Click to apply the crop"

    carrots:
      material: CARROT
      apply-material: CARROTS
      prestige-require: 2
      name: "&#FCD34D&lCarrots"
      lore:
        - ""
        - "&#9CA3AFExperience: &#93C5FD{exp_gain}"
        - "&#9CA3AFEssence: &#38BDF8{essence_gain}"
        - ""
        - "&fPrestige: &c{prestige_require}"
        - ""
        - "&#A7F3D0▶ Click to apply the crop"

    potato:
      material: POTATO
      apply-material: POTATOES
      prestige-require: 5
      name: "&#FCD34D&lPotatoes"
      lore:
        - ""
        - "&#9CA3AFExperience: &#93C5FD{exp_gain}"
        - "&#9CA3AFEssence: &#38BDF8{essence_gain}"
        - ""
        - "&fPrestige: &c{prestige_require}"
        - ""
        - "&#A7F3D0▶ Click to apply the crop"

    beetroot:
      material: BEETROOT
      apply-material: BEETROOTS
      prestige-require: 10
      name: "&#FCD34D&lBeetroot"
      lore:
        - ""
        - "&#9CA3AFExperience: &#93C5FD{exp_gain}"
        - "&#9CA3AFEssence: &#38BDF8{essence_gain}"
        - ""
        - "&fPrestige: &c{prestige_require}"
        - ""
        - "&#A7F3D0▶ Click to apply the crop"

    nether_wart:
      material: NETHER_WART
      apply-material: NETHER_WART
      prestige-require: 15
      name: "&#FCD34D&lNether Wart"
      lore:
        - ""
        - "&#9CA3AFExperience: &#93C5FD{exp_gain}"
        - "&#9CA3AFEssence: &#38BDF8{essence_gain}"
        - ""
        - "&fPrestige: &c{prestige_require}"
        - ""
        - "&#A7F3D0▶ Click to apply the crop"

    charry_sapling:
      material: SUGAR_CANE
      apply-material: SUGAR_CANE
      prestige-require: 20
      name: "&#FCD34D&lSugar Cane"
      lore:
        - ""
        - "&#9CA3AFExperience: &#93C5FD{exp_gain}"
        - "&#9CA3AFEssence: &#38BDF8{essence_gain}"
        - ""
        - "&fPrestige: &c{prestige_require}"
        - ""
        - "&#A7F3D0▶ Click to apply the crop"

    peony:
      material: PEONY
      apply-material: PEONY
      prestige-require: 30
      name: "&#FCD34D&lPeony"
      lore:
        - ""
        - "&#9CA3AFExperience: &#93C5FD{exp_gain}"
        - "&#9CA3AFEssence: &#38BDF8{essence_gain}"
        - ""
        - "&fPrestige: &c{prestige_require}"
        - ""
        - "&#A7F3D0▶ Click to apply the crop"

    rose_bush:
      material: ROSE_BUSH
      apply-material: ROSE_BUSH
      prestige-require: 40
      name: "&#FCD34D&lMelon"
      lore:
        - ""
        - "&#9CA3AFExperience: &#93C5FD{exp_gain}"
        - "&#9CA3AFEssence: &#38BDF8{essence_gain}"
        - ""
        - "&fPrestige: &c{prestige_require}"
        - ""
        - "&#A7F3D0▶ Click to apply the crop"

    lilac:
      material: LILAC
      apply-material: LILAC
      prestige-require: 50
      name: "&#FCD34D&lLilac"
      lore:
        - ""
        - "&#9CA3AFExperience: &#93C5FD{exp_gain}"
        - "&#9CA3AFEssence: &#38BDF8{essence_gain}"
        - ""
        - "&fPrestige: &c{prestige_require}"
        - ""
        - "&#A7F3D0▶ Click to apply the crop"

    pitcher_plant:
      material: PITCHER_PLANT
      apply-material: PITCHER_PLANT
      prestige-require: 55
      name: "&#FCD34D&lPitcher Plant"
      lore:
        - ""
        - "&#9CA3AFExperience: &#93C5FD{exp_gain}"
        - "&#9CA3AFEssence: &#38BDF8{essence_gain}"
        - ""
        - "&fPrestige: &c{prestige_require}"
        - ""
        - "&#A7F3D0▶ Click to apply the crop"

    bubble_coral:
      material: BUBBLE_CORAL
      apply-material: BUBBLE_CORAL
      prestige-require: 60
      name: "&#FCD34D&lBubble Coral"
      lore:
        - ""
        - "&#9CA3AFExperience: &#93C5FD{exp_gain}"
        - "&#9CA3AFEssence: &#38BDF8{essence_gain}"
        - ""
        - "&fPrestige: &c{prestige_require}"
        - ""
        - "&#A7F3D0▶ Click to apply the crop"

    tube_coral:
      material: TUBE_CORAL
      apply-material: TUBE_CORAL
      prestige-require: 65
      name: "&#FCD34D&lTube Coral"
      lore:
        - ""
        - "&#9CA3AFExperience: &#93C5FD{exp_gain}"
        - "&#9CA3AFEssence: &#38BDF8{essence_gain}"
        - ""
        - "&fPrestige: &c{prestige_require}"
        - ""
        - "&#A7F3D0▶ Click to apply the crop"

    brain_coral:
      material: BRAIN_CORAL
      apply-material: BRAIN_CORAL
      prestige-require: 70
      name: "&#FCD34D&lBrain Coral"
      lore:
        - ""
        - "&#9CA3AFExperience: &#93C5FD{exp_gain}"
        - "&#9CA3AFEssence: &#38BDF8{essence_gain}"
        - ""
        - "&fPrestige: &c{prestige_require}"
        - ""
        - "&#A7F3D0▶ Click to apply the crop"

    fire_coral:
      material: FIRE_CORAL
      apply-material: FIRE_CORAL
      prestige-require: 75
      name: "&#FCD34D&lFire Coral"
      lore:
        - ""
        - "&#9CA3AFExperience: &#93C5FD{exp_gain}"
        - "&#9CA3AFEssence: &#38BDF8{essence_gain}"
        - ""
        - "&fPrestige: &c{prestige_require}"
        - ""
        - "&#A7F3D0▶ Click to apply the crop"

    horn_coral:
      material: HORN_CORAL
      apply-material: HORN_CORAL
      prestige-require: 80
      name: "&#FCD34D&lHorn Coral"
      lore:
        - ""
        - "&#9CA3AFExperience: &#93C5FD{exp_gain}"
        - "&#9CA3AFEssence: &#38BDF8{essence_gain}"
        - ""
        - "&fPrestige: &c{prestige_require}"
        - ""
        - "&#A7F3D0▶ Click to apply the crop"

    short_dry_grass:
      material: SHORT_DRY_GRASS
      apply-material: SHORT_DRY_GRASS
      prestige-require: 90
      name: "&#FCD34D&lShort Dry Grass"
      lore:
        - ""
        - "&#9CA3AFExperience: &#93C5FD{exp_gain}"
        - "&#9CA3AFEssence: &#38BDF8{essence_gain}"
        - ""
        - "&fPrestige: &c{prestige_require}"
        - ""
        - "&#A7F3D0▶ Click to apply the crop"

    dead_bush:
      material: DEAD_BUSH
      apply-material: DEAD_BUSH
      prestige-require: 95
      name: "&#FCD34D&lDead Bush"
      lore:
        - ""
        - "&#9CA3AFExperience: &#93C5FD{exp_gain}"
        - "&#9CA3AFEssence: &#38BDF8{essence_gain}"
        - ""
        - "&fPrestige: &c{prestige_require}"
        - ""
        - "&#A7F3D0▶ Click to apply the crop"

    cactus_flower:
      material: CACTUS_FLOWER
      apply-material: CACTUS_FLOWER
      prestige-require: 105
      name: "&#FCD34D&lCactus Flower"
      lore:
        - ""
        - "&#9CA3AFExperience: &#93C5FD{exp_gain}"
        - "&#9CA3AFEssence: &#38BDF8{essence_gain}"
        - ""
        - "&fPrestige: &c{prestige_require}"
        - ""
        - "&#A7F3D0▶ Click to apply the crop"

    firefly_bush:
      material: FIREFLY_BUSH
      apply-material: FIREFLY_BUSH
      prestige-require: 120
      name: "&#FCD34D&lFirefly Bush"
      lore:
        - ""
        - "&#9CA3AFExperience: &#93C5FD{exp_gain}"
        - "&#9CA3AFEssence: &#38BDF8{essence_gain}"
        - ""
        - "&fPrestige: &c{prestige_require}"
        - ""
        - "&#A7F3D0▶ Click to apply the crop"

    torchflower:
      material: TORCHFLOWER
      apply-material: TORCHFLOWER
      prestige-require: 130
      name: "&#FCD34D&lTorchflower"
      lore:
        - ""
        - "&#9CA3AFExperience: &#93C5FD{exp_gain}"
        - "&#9CA3AFEssence: &#38BDF8{essence_gain}"
        - ""
        - "&fPrestige: &c{prestige_require}"
        - ""
        - "&#A7F3D0▶ Click to apply the crop"

    open_eyeblossom:
      material: OPEN_EYEBLOSSOM
      apply-material: OPEN_EYEBLOSSOM
      prestige-require: 145
      name: "&#FCD34D&lOpen Eyeblossom"
      lore:
        - ""
        - "&#9CA3AFExperience: &#93C5FD{exp_gain}"
        - "&#9CA3AFEssence: &#38BDF8{essence_gain}"
        - ""
        - "&fPrestige: &c{prestige_require}"
        - ""
        - "&#A7F3D0▶ Click to apply the crop"

    crimson_fungus:
      material: CRIMSON_FUNGUS
      apply-material: CRIMSON_FUNGUS
      prestige-require: 160
      name: "&#FCD34D&lCrimson Fungus"
      lore:
        - ""
        - "&#9CA3AFExperience: &#93C5FD{exp_gain}"
        - "&#9CA3AFEssence: &#38BDF8{essence_gain}"
        - ""
        - "&fPrestige: &c{prestige_require}"
        - ""
        - "&#A7F3D0▶ Click to apply the crop"

    warped_fungus:
      material: WARPED_FUNGUS
      apply-material: WARPED_FUNGUS
      prestige-require: 170
      name: "&#FCD34D&lWarped Fungus"
      lore:
        - ""
        - "&#9CA3AFExperience: &#93C5FD{exp_gain}"
        - "&#9CA3AFEssence: &#38BDF8{essence_gain}"
        - ""
        - "&fPrestige: &c{prestige_require}"
        - ""
        - "&#A7F3D0▶ Click to apply the crop"

    crimson_roots:
      material: CRIMSON_ROOTS
      apply-material: CRIMSON_ROOTS
      prestige-require: 180
      name: "&#FCD34D&lCrimson Roots"
      lore:
        - ""
        - "&#9CA3AFExperience: &#93C5FD{exp_gain}"
        - "&#9CA3AFEssence: &#38BDF8{essence_gain}"
        - ""
        - "&fPrestige: &c{prestige_require}"
        - ""
        - "&#A7F3D0▶ Click to apply the crop"

    warped_roots:
      material: WARPED_ROOTS
      apply-material: WARPED_ROOTS
      prestige-require: 200
      name: "&#FCD34D&lWarped Roots"
      lore:
        - ""
        - "&#9CA3AFExperience: &#93C5FD{exp_gain}"
        - "&#9CA3AFEssence: &#38BDF8{essence_gain}"
        - ""
        - "&fPrestige: &c{prestige_require}"
        - ""
        - "&#A7F3D0▶ Click to apply the crop"

  items:
    prev:
      slot: [47]
      material: ARROW
      name: "&#9CA3AF◀ Previous Page"

    next:
      slot: [51]
      material: ARROW
      name: "&#9CA3AFNext Page ▶"

    visibility-settings:
      slot: [49]
      material: CAULDRON
      name: "&#FDE047&lVisibility Management"
      lore:
        - ""
        - "&#9CA3AFControl who you see on your own farm!"
        - ""
        - "&#A7F3D0▶ Click to navigate"

    decoration:
      slot: [45, 46, 48, 50, 52, 53]
      material: GRAY_STAINED_GLASS_PANE
      name: " "

farm-visibility:
  title: "&8    ꜰᴀʀᴍ ᴠɪꜱɪʙɪʟɪᴛʏ ꜱᴇᴛᴛɪɴɢꜱ"
  size: 36

  items:
    everyone:
      slot: [10]
      active:
        material: LIME_CANDLE
        name: "&#16A34AEveryone"
        lore:
          - ""
          - "&#9CA3AFYou can see all players"
          - "&#9CA3AFin the farm area."
          - ""
          - "&#A7F3D0▶ Click to deactivate"
      inactive:
        material: GRAY_CANDLE
        name: "&#6B7280Everyone"
        lore:
          - ""
          - "&#9CA3AFYou can see all players"
          - "&#9CA3AFin the farm area."
          - ""
          - "&#A7F3D0▶ Click to activate"

    random10:
      slot: [12]
      active:
        material: LIME_CANDLE
        name: "&#16A34ARandom 10"
        lore:
          - ""
          - "&#9CA3AFYou will always see only 10 random"
          - "&#9CA3AFplayers in the farm area."
          - ""
          - "&#A7F3D0▶ Click to deactivate"
      inactive:
        material: GRAY_CANDLE
        name: "&#6B7280Random 10"
        lore:
          - ""
          - "&#9CA3AFYou will always see only 10 random"
          - "&#9CA3AFplayers in the farm area."
          - ""
          - "&#A7F3D0▶ Click to activate"

    friends:
      slot: [14]
      active:
        material: LIME_CANDLE
        name: "&#16A34AFriends"
        lore:
          - ""
          - "&#9CA3AFYou can only see your friends"
          - "&#9CA3AFin the farm area!"
          - ""
          - "&#A7F3D0▶ Click to deactivate"
      inactive:
        material: GRAY_CANDLE
        name: "&#6B7280Friends"
        lore:
          - ""
          - "&#9CA3AFYou can only see your friends"
          - "&#9CA3AFin the farm area!"
          - ""
          - "&#A7F3D0▶ Click to activate"

    private:
      slot: [16]
      active:
        material: LIME_CANDLE
        name: "&#16A34APrivate"
        lore:
          - ""
          - "&#9CA3AFYou won't see anyone"
          - "&#9CA3AFin the farm area."
          - ""
          - "&#A7F3D0▶ Click to deactivate"
      inactive:
        material: GRAY_CANDLE
        name: "&#6B7280Private"
        lore:
          - ""
          - "&#9CA3AFYou won't see anyone"
          - "&#9CA3AFin the farm area."
          - ""
          - "&#A7F3D0▶ Click to activate"

    back:
      slot: [31]
      material: BARRIER
      name: "&#A7F3D0▼ Back to the Farm Menu ▼"

    decoration:
      slot: [27, 28, 29, 30, 32, 33, 34, 35]
      material: GRAY_STAINED_GLASS_PANE
      name: " "

hoe-crystals:
  title: "&8      ᴛʏᴄᴏᴏɴ ʜᴏᴇ ᴄʀʏꜱᴛᴀʟꜱ"
  size: 36

  max-slots-per-player: 7
  crystal-slots: [10,11,12,13,14,15,16,19,20,21,22,23,24,25]

  items:
    back:
      slot: [31]
      material: BARRIER
      name: "&#A7F3D0▼ Back to the Farm Menu ▼"

    empty:
      material: CONDUIT
      name: "&7Empty Slot"
      lore:
        - "&8Click with a crystal"

    locked:
      material: HEAVY_CORE
      name: "&cLocked Slot"
      lore:
        - "&7You cannot use more crystals."
        - "&7Upgrade your crystal capacity!"

    template:
      material: PAPER
      name: "{crystal_display}"
      lore:
        - ''
        - '&#9CA3AFCrystals boost the specific'
        - '&#9CA3AFenchant and gives extra bonuses.'
        - ''
        - ' &#6E73BC◆ &fCrystal Level: &#6E73BCLvl. {crystal_level}'
        - " &#BA7D61◆ &fDurability: &#BA7D61{durability}&8/&#975B3F{max_durability}"
        - "    &8› &8[{durability_bar}&8]"
        - ""
        - " &#A4E079◆ &fEnchant: &#A4E079{enchant}"
        - " &#79E0C7◆ &fBoost: &#79E0C7{boost}"
        - ""
        - "&#A7F3D0▶ Click to pick up the Crystal"

    decoration:
      slot: [27, 28, 29, 30, 32, 33, 34, 35]
      material: GRAY_STAINED_GLASS_PANE
      name: " "

version: '1'

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