guis.yml
hoe-main:
title: "&8 ʏᴏᴜʀ ᴛʏᴄᴏᴏɴ ʜᴏᴇ"
size: 54
items:
hoe:
slot: [20]
decoration-hoe:
slot: [10, 11, 12, 19, 21, 28, 29, 30]
material: YELLOW_STAINED_GLASS_PANE
name: '&f'
enchants:
slot: [22]
material: "ENCHANTING_TABLE"
name: "&#EF4444&lEnchants"
lore:
- ""
- "	CA3AFOpens the &#EF4444Enchants 	CA3AFmenu."
- "	CA3AFManage and upgrade &#EF4444enchantments	CA3AF,"
- "	CA3AFconfigure &#EF4444triggers	CA3AF & &#EF4444levels	CA3AF."
- ""
- "&#A7F3D0▶ Click to navigate"
decoration-enchants:
slot: [13, 31]
material: RED_STAINED_GLASS_PANE
name: '&f'
prestige:
slot: [23]
material: "AMETHYST_CLUSTER"
name: "&#C084FC&lPrestige"
lore:
- ''
- "	CA3AFOpens the &#C084FCPrestige 	CA3AFmenu."
- "	CA3AFConvert maxed levels into &#C084FCpermanent boosts	CA3AF."
- "	CA3AFGain &#C084FCEssence	CA3AF, &#C084FCCrop	CA3AF, &#C084FCXP	CA3AF & &#C084FCEnchant Activation 	CA3AFbonuses."
- ""
- "&#A7F3D0▶ Click to navigate"
decoration-prestige:
slot: [14, 32]
material: PURPLE_STAINED_GLASS_PANE
name: '&f'
crystals:
slot: [24]
material: "PRISMARINE_SHARD"
name: "&#C084FC&lCrystals"
lore:
- ''
- "	CA3AFOpens the &#C084FCPrestige 	CA3AFmenu."
- "	CA3AFConvert maxed levels into &#C084FCpermanent boosts	CA3AF."
- "	CA3AFGain &#C084FCEssence	CA3AF, &#C084FCCrop	CA3AF, &#C084FCXP	CA3AF & &#C084FCEnchant Activation 	CA3AFbonuses."
- ""
- "&#A7F3D0▶ Click to navigate"
decoration-crystals:
slot: [15, 33]
material: CYAN_STAINED_GLASS_PANE
name: '&f'
skin:
slot: [25]
material: "LOOM"
name: "B5E3C&lSkins"
lore:
- ""
- "	CA3AFOpens the B5E3CSkins 	CA3AFmenu."
- "	CA3AFBrowse cosmetic B5E3Clooks	CA3AF, apply B5E3Cstyles	CA3AF,"
- "	CA3AFand switch B5E3Cappearances	CA3AF."
- ""
- "&#A7F3D0▶ Click to navigate"
decoration-skin:
slot: [16, 34]
material: BROWN_STAINED_GLASS_PANE
name: '&f'
settings:
slot: [51]
material: "BELL"
name: "&#FDE047&lSettings"
lore:
- ""
- "	CA3AFOpens the &#FDE047Settings 	CA3AFmenu."
- "	CA3AFAdjust visual elements, &#FDE047notifications	CA3AF,"
- "	CA3AFand personal &#FDE047preferences	CA3AF."
- ""
- "&#A7F3D0▶ Click to navigate"
leaderboard:
slot: [47]
material: "SCAFFOLDING"
name: "&#FDE047&lLeaderboards"
lore:
- ""
- "	CA3AFOpens the &#FDE047Leaderboards 	CA3AFmenu."
- "	CA3AFView top &#FDE047Hoe Levels	CA3AF, &#FDE047Essence	CA3AF,"
- "	CA3AFand &#FDE047Crop Stats	CA3AF."
- ""
- "&#A7F3D0▶ Click to navigate"
close:
slot: [49]
material: "BARRIER"
name: "&#EF4444▼ Close the Menu ▼"
lore: []
decoration-bottom:
slot: [45, 46, 48, 50, 52, 53]
material: GRAY_STAINED_GLASS_PANE
name: '&f'
hoe-enchants:
title: "&8 ᴛʏᴄᴏᴏɴ ʜᴏᴇ ᴇɴᴄʜᴀɴᴛꜱ"
size: 54
enchant-slots: [10,11,12,13,14,15,16,19,20,21,22,23,24,25,28,29,30,31,32,33,34]
items:
back:
slot: [49]
material: "IRON_DOOR"
name: "&#A7F3D0▼ Back to the Main ▼"
lore: []
prev:
slot: [48]
material: "ARROW"
name: "	CA3AF◀ Previous Page"
lore: []
forward:
slot: [50]
material: "ARROW"
name: "	CA3AFNext Page ▶"
lore: []
decoration-bottom:
slot: [45, 46, 47, 51, 52, 53]
material: GRAY_STAINED_GLASS_PANE
name: '&f'
template:
material: "ENCHANTED_BOOK"
name: "{enchant_display} 	CA3AFLv. &#FDE047{enchant_level}	CA3AF/&#FDE047{enchant_max}"
lore:
- ""
- "	CA3AF{description}"
- ""
- "&#A3A3A3Requires hoe level: &#F59E0B{min_hoe_level}"
- ""
- " &#FDE68A→ 	CA3AF[Left] &fAdd +1	CA3AF: &BDF8{cost_plus_1} essence"
- " &#FDE68A→ 	CA3AF[Right] &fAdd +10	CA3AF: &BDF8{cost_plus_10} essence"
- " &#FDE68A→ 	CA3AF[Middle] &fAdd +100	CA3AF: &BDF8{cost_plus_100} essence"
- ""
- "&#FDE047 ♦ &fMax Affordable Levels: &#FDE047{max_affordable}"
- "&BDF8 ♦ 	CA3AF[Q-Key] &fCost For Max: &BDF8{cost_affordable} essence"
- ""
hoe-prestige:
title: "&8 ᴛʏᴄᴏᴏɴ ʜᴏᴇ ᴘʀᴇꜱᴛɪɢᴇ"
size: 36
items:
back:
slot: [31]
material: "IRON_DOOR"
name: "&#A7F3D0▼ Back to the Main ▼"
lore: []
prestige:
slot: [13]
material: "AMETHYST_CLUSTER"
name: "&#D8B4FE&lPrestige"
lore:
- ""
- "	CA3AFCurrent: &#FDE047P{prestige} 	CA3AF→ &#A78BFAP{prestige_next}"
- ""
- "	CA3AFRequirement: Hoe Level &#FDE047{required_level}"
- "	CA3AFYour hoe level: &#FDE047{level}"
- ""
- "	CA3AFBoosts after prestige"
- "]C5FDXP: &#FDE047{xp_plus_now} 	CA3AF→ &#FDE047{xp_plus_next}"
- "]C5FDEssence: &#FDE047{essence_plus_now} 	CA3AF→ &#FDE047{essence_plus_next}"
- "]C5FDCrops: &#FDE047{crop_plus_now} 	CA3AF→ &#FDE047{crop_plus_next}"
- ""
- "{can_prestige_msg}"
- ""
- "&#A7F3D0▶ Click to prestige"
decoration-prestige:
slot: [12, 14]
material: PURPLE_STAINED_GLASS_PANE
name: '&f'
decoration-bottom:
slot: [27, 28, 29, 30, 32, 33, 34, 35]
material: GRAY_STAINED_GLASS_PANE
name: '&f'
hoe-leaderboard:
title: "&8 ᴛʏᴄᴏᴏɴ ʟᴇᴀᴅᴇʀʙᴏᴀʀᴅ"
size: 54
player-slots: [10,11,12,13,14,15,16,19,20,21,22,23,24,25,28,29,30,31,32,33,34]
modes:
CROPS:
display: "&#A7F3D0Crops"
metric: "Crops Broken"
ESSENCE:
display: "&#FDE68AEssence"
metric: "Essence"
HOE_LEVEL:
display: "<A5FAHoe Level"
metric: "Hoe Level"
PRESTIGE:
display: "&#F59E0BPrestige"
metric: "Prestige"
items:
back:
slot: [45]
material: "CHAIN"
name: "&#FCA5A5▼ Back to the Main ▼"
lore: []
prev:
slot: [48]
material: "ARROW"
name: "&#A7F3D0← Previous Page"
lore: []
forward:
slot: [50]
material: "ARROW"
name: "&#A7F3D0Next Page →"
lore: []
mode:
slot: [49]
material: "COMPARATOR"
name: "&#FDE68ASort: &#FFFFFF{mode}"
lore:
- ""
- "&#A7F3D0▶ Click to switch"
decoration-bottom:
slot: [46, 47, 51, 52, 53]
material: GRAY_STAINED_GLASS_PANE
name: '&f'
player-template:
material: "PLAYER_HEAD"
name: "&#FDE047#{rank} &#F3F4F6{player}"
lore:
- ""
- "	CA3AF{metric}: &#FDE68A{value_formatted}"
- ""
hoe-skins:
title: "&8 ᴛʏᴄᴏᴏɴ ʜᴏᴇ ꜱᴋɪɴꜱ"
size: 54
template:
material: PAPER
name: "{display-name}"
lore:
- ""
- "{lore}"
- ""
- "&#A7F3D0▶ Click to apply"
items:
back:
slot: [45]
material: "IRON_DOOR"
name: "&#A7F3D0▼ Back to the Main ▼"
lore: []
prev:
slot: [48]
material: "ARROW"
name: "	CA3AF◀ Previous Page"
lore: []
forward:
slot: [50]
material: "ARROW"
name: "	CA3AFNext Page ▶"
lore: []
unapply:
slot: [49]
material: "END_CRYSTAL"
name: "&#FCA5A5&lUnapply Skin"
lore:
- ""
- "	CA3AFBack to the classic look."
- "	CA3AFNo skin, original style."
- ""
- "&#A7F3D0▶ Click to unapply"
decoration-bottom:
slot: [46, 47, 51, 52, 53]
material: GRAY_STAINED_GLASS_PANE
name: "&f"
skin-slots: [10, 11, 12, 13, 14, 15, 16, 19, 20, 21, 22, 23, 24, 25, 28, 29, 30, 31, 32, 33, 34, 37, 38, 39, 40, 41, 42, 43]
hoe-settings:
title: "&8 ᴛʏᴄᴏᴏɴ ʜᴏᴇ ꜱᴇᴛᴛɪɴɢꜱ"
size: 36
items:
back:
slot: [31]
material: "IRON_DOOR"
name: "&#A7F3D0▼ Back to the Main ▼"
lore: []
decoration-bottom:
slot: [27, 28, 29, 30, 32, 33, 34, 35]
material: GRAY_STAINED_GLASS_PANE
name: "&f"
actionbar:
slot: [10]
on:
material: LIME_CANDLE
name: ""D399&lActionbar A34A&lON"
lore:
- ""
- "	CA3AFShort updates above your hotbar."
- ""
- "&#A7F3D0▶ Click to toggle"
off:
material: GRAY_CANDLE
name: ""D399&lActionbar B7280&lOFF"
lore:
- ""
- "	CA3AFActionbar messages are hidden."
- ""
- "&#A7F3D0▶ Click to toggle"
message:
slot: [12]
on:
material: LIME_CANDLE
name: "&BDF8&lChat Message A34A&lON"
lore:
- ""
- "	CA3AFDetailed info in chat."
- ""
- "&#A7F3D0▶ Click to toggle"
off:
material: GRAY_CANDLE
name: "&BDF8&lChat Message B7280&lOFF"
lore:
- ""
- "	CA3AFChat notifications are hidden."
- ""
- "&#A7F3D0▶ Click to toggle"
title:
slot: [14]
on:
material: LIME_CANDLE
name: "&#FDE047&lTitle A34A&lON"
lore:
- ""
- "	CA3AFBig center-screen popups."
- ""
- "&#A7F3D0▶ Click to toggle"
off:
material: GRAY_CANDLE
name: "&#FDE047&lTitle B7280&lOFF"
lore:
- ""
- "	CA3AFTitles are hidden."
- ""
- "&#A7F3D0▶ Click to toggle"
sound:
slot: [16]
on:
material: LIME_CANDLE
name: "&#C084FC&lSound A34A&lON"
lore:
- ""
- "	CA3AFAudio cues for events."
- ""
- "&#A7F3D0▶ Click to toggle"
off:
material: GRAY_CANDLE
name: "&#C084FC&lSound B7280&lOFF"
lore:
- ""
- "	CA3AFAudio cues are muted."
- ""
- "&#A7F3D0▶ Click to toggle"
farm-crop:
title: "&8 ꜰᴀʀᴍ ᴍᴀɴᴀɢᴇᴍᴇɴᴛ"
size: 54
content-slots: [11, 12, 13, 14, 15, 20, 21, 22, 23, 24, 29, 30, 31, 32, 33]
crops:
wheat:
material: WHEAT
apply-material: WHEAT
prestige-require: 0
name: "&#FCD34D&lWheat"
lore:
- ""
- "	CA3AFExperience: ]C5FD{exp_gain}"
- "	CA3AFEssence: &BDF8{essence_gain}"
- ""
- "&fPrestige: &c{prestige_require}"
- ""
- "&#A7F3D0▶ Click to apply the crop"
carrots:
material: CARROT
apply-material: CARROTS
prestige-require: 2
name: "&#FCD34D&lCarrots"
lore:
- ""
- "	CA3AFExperience: ]C5FD{exp_gain}"
- "	CA3AFEssence: &BDF8{essence_gain}"
- ""
- "&fPrestige: &c{prestige_require}"
- ""
- "&#A7F3D0▶ Click to apply the crop"
potato:
material: POTATO
apply-material: POTATOES
prestige-require: 5
name: "&#FCD34D&lPotatoes"
lore:
- ""
- "	CA3AFExperience: ]C5FD{exp_gain}"
- "	CA3AFEssence: &BDF8{essence_gain}"
- ""
- "&fPrestige: &c{prestige_require}"
- ""
- "&#A7F3D0▶ Click to apply the crop"
beetroot:
material: BEETROOT
apply-material: BEETROOTS
prestige-require: 10
name: "&#FCD34D&lBeetroot"
lore:
- ""
- "	CA3AFExperience: ]C5FD{exp_gain}"
- "	CA3AFEssence: &BDF8{essence_gain}"
- ""
- "&fPrestige: &c{prestige_require}"
- ""
- "&#A7F3D0▶ Click to apply the crop"
nether_wart:
material: NETHER_WART
apply-material: NETHER_WART
prestige-require: 15
name: "&#FCD34D&lNether Wart"
lore:
- ""
- "	CA3AFExperience: ]C5FD{exp_gain}"
- "	CA3AFEssence: &BDF8{essence_gain}"
- ""
- "&fPrestige: &c{prestige_require}"
- ""
- "&#A7F3D0▶ Click to apply the crop"
charry_sapling:
material: SUGAR_CANE
apply-material: SUGAR_CANE
prestige-require: 20
name: "&#FCD34D&lSugar Cane"
lore:
- ""
- "	CA3AFExperience: ]C5FD{exp_gain}"
- "	CA3AFEssence: &BDF8{essence_gain}"
- ""
- "&fPrestige: &c{prestige_require}"
- ""
- "&#A7F3D0▶ Click to apply the crop"
peony:
material: PEONY
apply-material: PEONY
prestige-require: 30
name: "&#FCD34D&lPeony"
lore:
- ""
- "	CA3AFExperience: ]C5FD{exp_gain}"
- "	CA3AFEssence: &BDF8{essence_gain}"
- ""
- "&fPrestige: &c{prestige_require}"
- ""
- "&#A7F3D0▶ Click to apply the crop"
rose_bush:
material: ROSE_BUSH
apply-material: ROSE_BUSH
prestige-require: 40
name: "&#FCD34D&lMelon"
lore:
- ""
- "	CA3AFExperience: ]C5FD{exp_gain}"
- "	CA3AFEssence: &BDF8{essence_gain}"
- ""
- "&fPrestige: &c{prestige_require}"
- ""
- "&#A7F3D0▶ Click to apply the crop"
lilac:
material: LILAC
apply-material: LILAC
prestige-require: 50
name: "&#FCD34D&lLilac"
lore:
- ""
- "	CA3AFExperience: ]C5FD{exp_gain}"
- "	CA3AFEssence: &BDF8{essence_gain}"
- ""
- "&fPrestige: &c{prestige_require}"
- ""
- "&#A7F3D0▶ Click to apply the crop"
pitcher_plant:
material: PITCHER_PLANT
apply-material: PITCHER_PLANT
prestige-require: 55
name: "&#FCD34D&lPitcher Plant"
lore:
- ""
- "	CA3AFExperience: ]C5FD{exp_gain}"
- "	CA3AFEssence: &BDF8{essence_gain}"
- ""
- "&fPrestige: &c{prestige_require}"
- ""
- "&#A7F3D0▶ Click to apply the crop"
bubble_coral:
material: BUBBLE_CORAL
apply-material: BUBBLE_CORAL
prestige-require: 60
name: "&#FCD34D&lBubble Coral"
lore:
- ""
- "	CA3AFExperience: ]C5FD{exp_gain}"
- "	CA3AFEssence: &BDF8{essence_gain}"
- ""
- "&fPrestige: &c{prestige_require}"
- ""
- "&#A7F3D0▶ Click to apply the crop"
tube_coral:
material: TUBE_CORAL
apply-material: TUBE_CORAL
prestige-require: 65
name: "&#FCD34D&lTube Coral"
lore:
- ""
- "	CA3AFExperience: ]C5FD{exp_gain}"
- "	CA3AFEssence: &BDF8{essence_gain}"
- ""
- "&fPrestige: &c{prestige_require}"
- ""
- "&#A7F3D0▶ Click to apply the crop"
brain_coral:
material: BRAIN_CORAL
apply-material: BRAIN_CORAL
prestige-require: 70
name: "&#FCD34D&lBrain Coral"
lore:
- ""
- "	CA3AFExperience: ]C5FD{exp_gain}"
- "	CA3AFEssence: &BDF8{essence_gain}"
- ""
- "&fPrestige: &c{prestige_require}"
- ""
- "&#A7F3D0▶ Click to apply the crop"
fire_coral:
material: FIRE_CORAL
apply-material: FIRE_CORAL
prestige-require: 75
name: "&#FCD34D&lFire Coral"
lore:
- ""
- "	CA3AFExperience: ]C5FD{exp_gain}"
- "	CA3AFEssence: &BDF8{essence_gain}"
- ""
- "&fPrestige: &c{prestige_require}"
- ""
- "&#A7F3D0▶ Click to apply the crop"
horn_coral:
material: HORN_CORAL
apply-material: HORN_CORAL
prestige-require: 80
name: "&#FCD34D&lHorn Coral"
lore:
- ""
- "	CA3AFExperience: ]C5FD{exp_gain}"
- "	CA3AFEssence: &BDF8{essence_gain}"
- ""
- "&fPrestige: &c{prestige_require}"
- ""
- "&#A7F3D0▶ Click to apply the crop"
short_dry_grass:
material: SHORT_DRY_GRASS
apply-material: SHORT_DRY_GRASS
prestige-require: 90
name: "&#FCD34D&lShort Dry Grass"
lore:
- ""
- "	CA3AFExperience: ]C5FD{exp_gain}"
- "	CA3AFEssence: &BDF8{essence_gain}"
- ""
- "&fPrestige: &c{prestige_require}"
- ""
- "&#A7F3D0▶ Click to apply the crop"
dead_bush:
material: DEAD_BUSH
apply-material: DEAD_BUSH
prestige-require: 95
name: "&#FCD34D&lDead Bush"
lore:
- ""
- "	CA3AFExperience: ]C5FD{exp_gain}"
- "	CA3AFEssence: &BDF8{essence_gain}"
- ""
- "&fPrestige: &c{prestige_require}"
- ""
- "&#A7F3D0▶ Click to apply the crop"
cactus_flower:
material: CACTUS_FLOWER
apply-material: CACTUS_FLOWER
prestige-require: 105
name: "&#FCD34D&lCactus Flower"
lore:
- ""
- "	CA3AFExperience: ]C5FD{exp_gain}"
- "	CA3AFEssence: &BDF8{essence_gain}"
- ""
- "&fPrestige: &c{prestige_require}"
- ""
- "&#A7F3D0▶ Click to apply the crop"
firefly_bush:
material: FIREFLY_BUSH
apply-material: FIREFLY_BUSH
prestige-require: 120
name: "&#FCD34D&lFirefly Bush"
lore:
- ""
- "	CA3AFExperience: ]C5FD{exp_gain}"
- "	CA3AFEssence: &BDF8{essence_gain}"
- ""
- "&fPrestige: &c{prestige_require}"
- ""
- "&#A7F3D0▶ Click to apply the crop"
torchflower:
material: TORCHFLOWER
apply-material: TORCHFLOWER
prestige-require: 130
name: "&#FCD34D&lTorchflower"
lore:
- ""
- "	CA3AFExperience: ]C5FD{exp_gain}"
- "	CA3AFEssence: &BDF8{essence_gain}"
- ""
- "&fPrestige: &c{prestige_require}"
- ""
- "&#A7F3D0▶ Click to apply the crop"
open_eyeblossom:
material: OPEN_EYEBLOSSOM
apply-material: OPEN_EYEBLOSSOM
prestige-require: 145
name: "&#FCD34D&lOpen Eyeblossom"
lore:
- ""
- "	CA3AFExperience: ]C5FD{exp_gain}"
- "	CA3AFEssence: &BDF8{essence_gain}"
- ""
- "&fPrestige: &c{prestige_require}"
- ""
- "&#A7F3D0▶ Click to apply the crop"
crimson_fungus:
material: CRIMSON_FUNGUS
apply-material: CRIMSON_FUNGUS
prestige-require: 160
name: "&#FCD34D&lCrimson Fungus"
lore:
- ""
- "	CA3AFExperience: ]C5FD{exp_gain}"
- "	CA3AFEssence: &BDF8{essence_gain}"
- ""
- "&fPrestige: &c{prestige_require}"
- ""
- "&#A7F3D0▶ Click to apply the crop"
warped_fungus:
material: WARPED_FUNGUS
apply-material: WARPED_FUNGUS
prestige-require: 170
name: "&#FCD34D&lWarped Fungus"
lore:
- ""
- "	CA3AFExperience: ]C5FD{exp_gain}"
- "	CA3AFEssence: &BDF8{essence_gain}"
- ""
- "&fPrestige: &c{prestige_require}"
- ""
- "&#A7F3D0▶ Click to apply the crop"
crimson_roots:
material: CRIMSON_ROOTS
apply-material: CRIMSON_ROOTS
prestige-require: 180
name: "&#FCD34D&lCrimson Roots"
lore:
- ""
- "	CA3AFExperience: ]C5FD{exp_gain}"
- "	CA3AFEssence: &BDF8{essence_gain}"
- ""
- "&fPrestige: &c{prestige_require}"
- ""
- "&#A7F3D0▶ Click to apply the crop"
warped_roots:
material: WARPED_ROOTS
apply-material: WARPED_ROOTS
prestige-require: 200
name: "&#FCD34D&lWarped Roots"
lore:
- ""
- "	CA3AFExperience: ]C5FD{exp_gain}"
- "	CA3AFEssence: &BDF8{essence_gain}"
- ""
- "&fPrestige: &c{prestige_require}"
- ""
- "&#A7F3D0▶ Click to apply the crop"
items:
prev:
slot: [47]
material: ARROW
name: "	CA3AF◀ Previous Page"
next:
slot: [51]
material: ARROW
name: "	CA3AFNext Page ▶"
visibility-settings:
slot: [49]
material: CAULDRON
name: "&#FDE047&lVisibility Management"
lore:
- ""
- "	CA3AFControl who you see on your own farm!"
- ""
- "&#A7F3D0▶ Click to navigate"
decoration:
slot: [45, 46, 48, 50, 52, 53]
material: GRAY_STAINED_GLASS_PANE
name: " "
farm-visibility:
title: "&8 ꜰᴀʀᴍ ᴠɪꜱɪʙɪʟɪᴛʏ ꜱᴇᴛᴛɪɴɢꜱ"
size: 36
items:
everyone:
slot: [10]
active:
material: LIME_CANDLE
name: "A34AEveryone"
lore:
- ""
- "	CA3AFYou can see all players"
- "	CA3AFin the farm area."
- ""
- "&#A7F3D0▶ Click to deactivate"
inactive:
material: GRAY_CANDLE
name: "B7280Everyone"
lore:
- ""
- "	CA3AFYou can see all players"
- "	CA3AFin the farm area."
- ""
- "&#A7F3D0▶ Click to activate"
random10:
slot: [12]
active:
material: LIME_CANDLE
name: "A34ARandom 10"
lore:
- ""
- "	CA3AFYou will always see only 10 random"
- "	CA3AFplayers in the farm area."
- ""
- "&#A7F3D0▶ Click to deactivate"
inactive:
material: GRAY_CANDLE
name: "B7280Random 10"
lore:
- ""
- "	CA3AFYou will always see only 10 random"
- "	CA3AFplayers in the farm area."
- ""
- "&#A7F3D0▶ Click to activate"
friends:
slot: [14]
active:
material: LIME_CANDLE
name: "A34AFriends"
lore:
- ""
- "	CA3AFYou can only see your friends"
- "	CA3AFin the farm area!"
- ""
- "&#A7F3D0▶ Click to deactivate"
inactive:
material: GRAY_CANDLE
name: "B7280Friends"
lore:
- ""
- "	CA3AFYou can only see your friends"
- "	CA3AFin the farm area!"
- ""
- "&#A7F3D0▶ Click to activate"
private:
slot: [16]
active:
material: LIME_CANDLE
name: "A34APrivate"
lore:
- ""
- "	CA3AFYou won't see anyone"
- "	CA3AFin the farm area."
- ""
- "&#A7F3D0▶ Click to deactivate"
inactive:
material: GRAY_CANDLE
name: "B7280Private"
lore:
- ""
- "	CA3AFYou won't see anyone"
- "	CA3AFin the farm area."
- ""
- "&#A7F3D0▶ Click to activate"
back:
slot: [31]
material: BARRIER
name: "&#A7F3D0▼ Back to the Farm Menu ▼"
decoration:
slot: [27, 28, 29, 30, 32, 33, 34, 35]
material: GRAY_STAINED_GLASS_PANE
name: " "
hoe-crystals:
title: "&8 ᴛʏᴄᴏᴏɴ ʜᴏᴇ ᴄʀʏꜱᴛᴀʟꜱ"
size: 36
max-slots-per-player: 7
crystal-slots: [10,11,12,13,14,15,16,19,20,21,22,23,24,25]
items:
back:
slot: [31]
material: BARRIER
name: "&#A7F3D0▼ Back to the Farm Menu ▼"
empty:
material: CONDUIT
name: "&7Empty Slot"
lore:
- "&8Click with a crystal"
locked:
material: HEAVY_CORE
name: "&cLocked Slot"
lore:
- "&7You cannot use more crystals."
- "&7Upgrade your crystal capacity!"
template:
material: PAPER
name: "{crystal_display}"
lore:
- ''
- '	CA3AFCrystals boost the specific'
- '	CA3AFenchant and gives extra bonuses.'
- ''
- ' E73BC◆ &fCrystal Level: E73BCLvl. {crystal_level}'
- " &#BA7D61◆ &fDurability: &#BA7D61{durability}&8/ϏB3F{max_durability}"
- " &8› &8[{durability_bar}&8]"
- ""
- " &#A4E079◆ &fEnchant: &#A4E079{enchant}"
- " OE0C7◆ &fBoost: OE0C7{boost}"
- ""
- "&#A7F3D0▶ Click to pick up the Crystal"
decoration:
slot: [27, 28, 29, 30, 32, 33, 34, 35]
material: GRAY_STAINED_GLASS_PANE
name: " "
version: '1'Last updated